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IJCAI
2007
14 years 11 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
FECS
2006
159views Education» more  FECS 2006»
14 years 11 months ago
Why and How to Teach Game Programming
Game programming is interesting but tough. It could be counted as a sophisticated software development in an undergraduate curriculum because it deals with a wide range of knowled...
Chong-wei Xu
CORR
2006
Springer
103views Education» more  CORR 2006»
14 years 9 months ago
Positional Determinacy of Games with Infinitely Many Priorities
We study two-player games of infinite duration that are played on finite or infinite game graphs. A winning strategy for such a game is positional if it only depends on the current...
Erich Grädel, Igor Walukiewicz
ACL
2006
14 years 11 months ago
Combining Statistical and Knowledge-Based Spoken Language Understanding in Conditional Models
Spoken Language Understanding (SLU) addresses the problem of extracting semantic meaning conveyed in an utterance. The traditional knowledge-based approach to this problem is very...
Ye-Yi Wang, Alex Acero, Milind Mahajan, John Lee
UAI
2000
14 years 11 months ago
Exploiting Qualitative Knowledge in the Learning of Conditional Probabilities of Bayesian Networks
Algorithms for learning the conditional probabilities of Bayesian networks with hidden variables typically operate within a high-dimensional search space and yield only locally op...
Frank Wittig, Anthony Jameson