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ESANN
2008
14 years 11 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
89
Voted
ICCBR
2005
Springer
15 years 3 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
KCAP
2003
ACM
15 years 3 months ago
A generic library of problem solving methods for scheduling applications
In this paper we describe a generic library of problemsolving methods (PSMs) for scheduling applications. Although, some attempts have been made in the past at developing librarie...
Dnyanesh G. Rajpathak, Enrico Motta, Zdenek Zdr&aa...
GECCO
2008
Springer
165views Optimization» more  GECCO 2008»
14 years 11 months ago
Dual-population genetic algorithm for nonstationary optimization
In order to solve nonstationary optimization problems efficiently, evolutionary algorithms need sufficient diversity to adapt to environmental changes. The dual-population genetic...
Taejin Park, Ri Choe, Kwang Ryel Ryu
CVPR
2004
IEEE
16 years 6 days ago
Wide Baseline Feature Matching Using the Cross-Epipolar Ordering Constraint
? Robust feature matching across different views of the same scene taken by two cameras with wide baseline and arbitrary rotation is still an open problem. Matching based on appear...
Xiaoye Lu, Roberto Manduchi