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MICRO
1999
IEEE
138views Hardware» more  MICRO 1999»
15 years 2 months ago
Dynamic 3D Graphics Workload Characterization and the Architectural Implications
Although PC-class 3D graphics hardware has made significant strides in the last several years, the underlying architectural design principles are still generally considered as a b...
Tulika Mitra, Tzi-cker Chiueh
COMPSAC
2002
IEEE
15 years 3 months ago
Resource Instantiation Policies for Software Process Environments
Process-Centered Software Engineering Environments (PSEEs) deal with activities that demand limited resources. Characteristics about required resources and their dynamic availabili...
Carla Alessandra Lima Reis, Rodrigo Quites Reis, H...
CLUSTER
2004
IEEE
15 years 1 months ago
Application-specific scheduling for the organic grid
We propose a biologically inspired and fully-decentralized approach to the organization of computation that is based on the autonomous scheduling of strongly mobile agents on a pe...
Arjav J. Chakravarti, Gerald Baumgartner, Mario La...
96
Voted
RE
2010
Springer
14 years 5 months ago
Comparison of Requirements Hand-off, Analysis, and Negotiation: Case Study
Companies in the software business often distribute requirements engineering responsibilities over several roles. Product management has overall product responsibility and performs...
Samuel Fricker, Martin Glinz
SIGSOFT
2005
ACM
15 years 11 months ago
Facilitating software evolution research with kenyon
Software evolution research inherently has several resourceintensive logistical constraints. Archived project artifacts, such as those found in source code repositories and bug tr...
Jennifer Bevan, E. James Whitehead Jr., Sunghun Ki...