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AIIA
1995
Springer
15 years 6 months ago
Evolving non-Trivial Behaviors on Real Robots: an Autonomous Robot that Picks up Objects
Recently, a new approach that involves a form of simulated evolution has been proposed for the building of autonomous robots. However, it is still not clear if this approach may b...
Stefano Nolfi, Domenico Parisi
140
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AISB
1995
Springer
15 years 6 months ago
The Ant Colony Metaphor for Searching Continuous Design Spaces
This paper describes a form of dynamical computational system--4he ant colony---and presents an ant colony model for continuous space optimisation problems. The ant colony metapho...
George Bilchev, Ian C. Parmee
TABLEAUX
1995
Springer
15 years 6 months ago
Constraint Model Elimination and a PTTP-Implementation
In constraint logic programming, proof procedures for Horn clauses are enhanced with an interface to efficient constraint solvers. In this paper we show how to incorporate constra...
Peter Baumgartner, Frieder Stolzenburg
AAAI
2007
15 years 5 months ago
Optimal Multi-Agent Scheduling with Constraint Programming
We consider the problem of computing optimal schedules in multi-agent systems. In these problems, actions of one agent can influence the actions of other agents, while the object...
Willem Jan van Hoeve, Carla P. Gomes, Bart Selman,...
AAAI
2007
15 years 5 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher