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AIIDE
2008
15 years 5 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
AI
2006
Springer
15 years 5 months ago
A Smart Home Agent for Plan Recognition
Assistance to people suffering from cognitive deficiencies in a smart home raises complex issues. Plan recognition is one of them. We propose a formal framework for the recognition...
Bruno Bouchard, Sylvain Giroux, Abdenour Bouzouane
BCSHCI
2008
15 years 4 months ago
The HCI lab at UNC Charlotte
At the Human Computer Interaction Lab (HCILab) at UNC Charlotte, we investigate novel ways for people to interact with computers, and through computers with their environments. Ou...
Celine Latulipe, Heather Richter Lipford
AAAI
2006
15 years 4 months ago
Point-based Dynamic Programming for DEC-POMDPs
We introduce point-based dynamic programming (DP) for decentralized partially observable Markov decision processes (DEC-POMDPs), a new discrete DP algorithm for planning strategie...
Daniel Szer, François Charpillet
FLAIRS
2004
15 years 4 months ago
Automatic Generation of Background Text to Aid Classification
We illustrate that Web searches can often be utilized to generate background text for use with text classification. This is the case because there are frequently many pages on the...
Sarah Zelikovitz, Robert Hafner