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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 8 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
3DPVT
2004
IEEE
250views Visualization» more  3DPVT 2004»
15 years 7 months ago
Multiple View Reconstruction of People
This paper presents a unified framework for model-based and model-free reconstruction of people from multiple camera views in a studio environment. Shape and appearance of the rec...
Adrian Hilton, Jonathan Starck
3DPVT
2004
IEEE
101views Visualization» more  3DPVT 2004»
15 years 7 months ago
Pyramid Coordinates for Morphing and Deformation
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
Alla Sheffer, Vladislav Kraevoy
ECML
2006
Springer
15 years 7 months ago
Unsupervised Multiple-Instance Learning for Functional Profiling of Genomic Data
Multiple-instance learning (MIL) is a popular concept among the AI community to support supervised learning applications in situations where only incomplete knowledge is available....
Corneliu Henegar, Karine Clément, Jean-Dani...
EKAW
2006
Springer
15 years 7 months ago
Ontology Engineering, Scientific Method and the Research Agenda
Abstract. The call for a "focus on content" in ontology research by Nicola Guarino and Mark Musen in their launching statement of the journal Applied Ontology has quite s...
Hans Akkermans, Jaap Gordijn