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AAAI
2011
14 years 6 months ago
Reasoning About General Games Described in GDL-II
Recently the general Game Description Language (GDL) has been extended so as to cover arbitrary games with incomplete/imperfect information. Learning—without human interventionâ...
Stephan Schiffel, Michael Thielscher
EUROCAST
2007
Springer
111views Hardware» more  EUROCAST 2007»
16 years 16 days ago
From Text to Knowledge
In this paper, we present a new approximation in Natural Language Processing (nlp) aimed at knowledge representation and acquisition using a formal syntactic frame. In practice, we...
M. Fernández, Eric Villemonte de la Clerger...
IPMU
2010
Springer
15 years 4 months ago
Keeping Secrets in Possibilistic Knowledge Bases with Necessity-Valued Privacy Policies
Controlled Query Evaluation (CQE) is a logical framework for the protection of secrets in databases. In this article, we extend the CQE framework to possibilistic logic: knowledge ...
Lena Wiese
WSC
2008
15 years 8 months ago
A comparative study of genetic algorithm components in simulation-based optimisation
In this paper, we present a comparative study of different stochastic components of genetic algorithms for simulationbased optimisation of the buffer allocation problem. We explor...
Birkan Can, Andreas Beham, Cathal Heavey
EUSFLAT
2001
115views Fuzzy Logic» more  EUSFLAT 2001»
15 years 7 months ago
A cooperative coevolutionary algorithm for jointly learning fuzzy rule bases and membership functions
When a whole knowledge base must be derived for a fuzzy rule-based system, learning methods usually address this task with two or more sequential stages by separately designing ea...
Jorge Casillas, Oscar Cordón, Francisco Her...