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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
14 years 12 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
85
Voted
ICML
2010
IEEE
14 years 12 months ago
Transfer Learning for Collective Link Prediction in Multiple Heterogenous Domains
Link prediction is a key technique in many applications such as recommender systems, where potential links between users and items need to be predicted. A challenge in link predic...
Bin Cao, Nathan Nan Liu, Qiang Yang
85
Voted
ATAL
2010
Springer
14 years 11 months ago
Verifying agents with memory is harder than it seemed
ATL+ is a variant of alternating-time temporal logic that does not have the expressive power of full ATL , but still allows for expressing some natural properties of agents. It ha...
Nils Bulling, Wojciech Jamroga
SOFTVIS
2010
ACM
14 years 11 months ago
Towards anomaly comprehension: using structural compression to navigate profiling call-trees
Developers must often diagnose anomalies in programs they only have a partial knowledge of. As a result, they must simultaneously reverse engineer parts of the system they are unf...
Shen Lin 0003, François Taïani, Thomas...
ECSA
2010
Springer
14 years 11 months ago
Linking Design Decisions to Design Models in Model-Based Software Development
Abstract. Numerous design decisions are made in model-based software development which often are not documented explicitly. Hence, the design knowledge is 'in the designers mi...
Patrick Könemann, Olaf Zimmermann
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