A core prescription from the knowledge management movement is that the successful management of organizational knowledge will prevent firms from “reinventing the wheel.” Infor...
Sue Newell, Harry Scarbrough, Jacky Swan, Maxine R...
Transfer learning addresses the problem of how to leverage knowledge acquired in a source domain to improve the accuracy and speed of learning in a related target domain. This pap...
Lilyana Mihalkova, Tuyen N. Huynh, Raymond J. Moon...
Transfer learning can be described as the tion of abstract knowledge from one learning domain or task and the reuse of that knowledge in a related domain or task. In categorizatio...
Kevin R. Canini, Mikhail M. Shashkov, Thomas L. Gr...
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
We present MBoost, a novel extension to AdaBoost that extends boosting to use multiple weak learners explicitly, and provides robustness to learning models that overfit or are po...