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» L-systems in Geometric Modeling
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125
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ICPR
2000
IEEE
15 years 5 months ago
Segmentation and Surface Characterization of Arbitrary 3D Meshes for Object Reconstruction and Recognition
Polygonal models are the most common representation of structured 3D data in computer graphics, pattern recognition and machine vision. The method presented here automatically ide...
Georgios Papaioannou, Evaggelia-Aggeliki Karabassi...
91
Voted
BMCV
2000
Springer
15 years 5 months ago
Front-End Vision: A Multiscale Geometry Engine
The paper is a short tutorial on the multiscale differential geometric possibilities of the front-end visual receptive fields, modeled by Gaussian derivative kernels. The paper is ...
Bart M. ter Haar Romeny, Luc Florack
99
Voted
CGI
1999
IEEE
15 years 5 months ago
Evolutionary Optimization of Functionally Defined Shapes: Case Study of Natural Optical Objects
This paper focuses on an approach to modeling shapes through the use of evolutionary optimization or genetic algorithms for functionally represented geometric objects. This repres...
Vladimir V. Savchenko, Alexander A. Pasko
84
Voted
DGCI
2006
Springer
15 years 4 months ago
Minimal Decomposition of a Digital Surface into Digital Plane Segments Is NP-Hard
This paper deals with the complexity of the decomposition of a digital surface into digital plane segments (DPS for short). We prove that the decision problem (does there exist a ...
Isabelle Sivignon, David Coeurjolly
CCCG
2008
15 years 2 months ago
Core-Preserving Algorithms
We define a class of algorithms for constructing coresets of (geometric) data sets, and show that algorithms in this class can be dynamized efficiently in the insertiononly (data ...
Hamid Zarrabi-Zadeh