The spatial cosmic matter distribution on scales of a few up to more than a hundred Megaparsec1 displays a salient and pervasive foamlike pattern. Voronoi tessellations are a vers...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
We present a method to enable multi-touch interactions on an arbitrary flat surface using a pair of cameras mounted above the surface. Current systems in this domain mostly make ...
We introduce Semi-Matching with Demands (SMD), which models a certain problem in sensor networks of assigning individual sensors to sensing tasks. If there are multiple sensing tas...
Amotz Bar-Noy, Theodore Brown, Matthew P. Johnson,...