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» L-systems in Geometric Modeling
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105
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ICAT
2003
IEEE
15 years 6 months ago
Distance Learning of Chang'an in an Immersive Environment
We have made a computer graphics model of Chang'an City when it was the capital of China during the Tang Dynasty (7-10th century). The real-time rendered images are projected...
Miho Kobayashi, Kei Utsugi, Masami Yamasaki, Haruo...
115
Voted
VISUALIZATION
2003
IEEE
15 years 5 months ago
Planet-Sized Batched Dynamic Adaptive Meshes (P-BDAM)
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
ICVS
2003
Springer
15 years 5 months ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
GMP
2010
IEEE
246views Solid Modeling» more  GMP 2010»
15 years 5 months ago
Parameterization of Star-Shaped Volumes Using Green's Functions
Abstract. Parameterizations have a wide range of applications in computer graphics, geometric design and many other fields of science and engineering. Although surface parameteriz...
Jiazhi Xia, Ying He 0001, Shuchu Han, Chi-Wing Fu,...
125
Voted
AFRIGRAPH
2010
ACM
15 years 5 months ago
Adaptive LOD editing of quad meshes
We present a method for editing the LOD of quad meshes, which supports both adaptive refinement and adaptive coarsening. Starting at a base mesh, we generate a quad-dominant mesh...
Daniele Panozzo, Enrico Puppo