This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Bipartite network flow problems naturally arise in applications such as selective assembly and preemptive scheduling. This paper presents fast algorithms for these problems that ...
Designing realistic multi-agent systems is a complex process, which involves specifying not only the functionality of individual agents, but also the authority relationships and l...
Anthony Karageorgos, Simon G. Thompson, Nikolay Me...
—Numerical simulation of physical phenomena is now an accepted way of scientific inquiry. However, the field is still evolving, with a profusion of new solution and grid-generati...
Raghu Machiraju, Zhifan Zhu, Bryan Fry, Robert J. ...