The most commonly used learning algorithm for restricted Boltzmann machines is contrastive divergence which starts a Markov chain at a data point and runs the chain for only a few...
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...
Like people who casually assess similarity between spatial scenes in their routine activities, users of pictorial databases are often interested in retrieving scenes that are simil...
This paper introduces a function that increases the amount of neutrality (inactive code in Genetic Programming) for the Artificial Ant Problem. The objective of this approach is t...
Mars probes send back to Earth enormous amount of data. Automating the analysis of this data and its interpretation represents a challenging test of significant benefit to the doma...
Tomasz F. Stepinski, Soumya Ghosh, Ricardo Vilalta