Sciweavers

7139 search results - page 25 / 1428
» Language Engineering in Practice
Sort
View
82
Voted
ICSE
2007
IEEE-ACM
15 years 5 months ago
Good Practices for Educational Software Engineering Projects
Recent publications indicate the importance of software engineering in the computer science curriculum. In this paper, we present the final part of software engineering education ...
Louwarnoud van der Duim, Jesper Andersson, Marco S...
IEEECGIV
2005
IEEE
15 years 5 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
APSEC
2002
IEEE
15 years 4 months ago
e-Science Experiences: Software Engineering Practice and the EU DataGrid
The conduct of collaborative scientific study mediated by the internet — e-Science — is giving rise to a new type of large distributed software project. This paper reports in...
Lee Momtahan, Andrew Martin
RE
2002
Springer
14 years 11 months ago
Introducing Requirements Engineering: How to Make a Cultural Change Happen in Practice
Marjo Kauppinen, Sari Kujala, Tapani Aaltio, Laura...
ICALT
2006
IEEE
15 years 5 months ago
Performing Traditional Knowledge using a Game Engine: Communicating and Sharing Australian Aboriginal Knowledge Practices
This paper challenges current practices in the use of digital media to communicate Australian Aboriginal knowledge practices in a learning context. It proposes that any digital re...
Malcolm Pumpa, Theodor G. Wyeld, Barbara Adkins