Abstract— Imitation learning in robots, also called programing by demonstration, has made important advances in recent years, allowing humans to teach context dependant motor ski...
Previous bias shift approaches to predicate invention are not applicable to learning from positive examples only, if a complete hypothesis can be found in the given language, as ne...
We describe and demonstrate the effectiveness of a method of predicting protein secondary structures, sheet regions in particular, using a class of stochastic tree grammars as rep...
This paper considers application of Deep Belief Nets (DBNs) to natural language call routing. DBNs have been successfully applied to a number of tasks, including image, audio and ...
Ruhi Sarikaya, Geoffrey E. Hinton, Bhuvana Ramabha...
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...