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VR
2008
IEEE
113views Virtual Reality» more  VR 2008»
15 years 4 months ago
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments
We have developed techniques called Mobile Group Dynamics (MGDs), which help groups of people to work together while they travel around large-scale virtual environments. MGDs expl...
Trevor J. Dodds, Roy A. Ruddle
86
Voted
SASO
2007
IEEE
15 years 3 months ago
Clustering Distributed Energy Resources for Large-Scale Demand Management
Managing demand for electrical energy allows generation facilities to be run more efficiently. Current systems allow for management between large industrial consumers. There is, ...
Elth Ogston, Astrid Zeman, Mikhail Prokopenko, Geo...
ISPDC
2006
IEEE
15 years 3 months ago
Using Overlay Networks to Build Operating System Services for Large Scale Grids
Using grid resources to execute scientific applications requiring a large amount of computing power is attractive but not easy from the user point of view. Vigne is a grid operati...
Emmanuel Jeanvoine, Louis Rilling, Christine Morin...
IPPS
2005
IEEE
15 years 3 months ago
Monitoring and Debugging Parallel Software with BCS-MPI on Large-Scale Clusters
Buffered CoScheduled (BCS) MPI is a novel implementation of MPI based on global synchronization of all system activities. BCS-MPI imposes a model where all processes and their com...
Juan Fernández, Fabrizio Petrini, Eitan Fra...
INTETAIN
2005
Springer
15 years 3 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...