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ATAL
2010
Springer
14 years 10 months ago
Path disruption games
We propose Path Disruption Games (PDGs), which consider collaboration between agents attempting stop an adversary from travelling from a source node to a target node in a graph. P...
Yoram Bachrach, Ely Porat
TJS
2002
160views more  TJS 2002»
14 years 9 months ago
Adaptive Optimizing Compilers for the 21st Century
Historically, compilers have operated by applying a fixed set of optimizations in a predetermined order. We call such an ordered list of optimizations a compilation sequence. This...
Keith D. Cooper, Devika Subramanian, Linda Torczon
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
14 years 8 months ago
Movement templates for learning of hitting and batting
Abstract— Hitting and batting tasks, such as tennis forehands, ping-pong strokes, or baseball batting, depend on predictions where the ball can be intercepted and how it can prop...
Jens Kober, Katharina Mülling, Oliver Kroemer...
SCHOLARPEDIA
2010
80views more  SCHOLARPEDIA 2010»
14 years 8 months ago
Working memory
—Studies of attention and working memory address the fundamental limits in our ability to encode and maintain behaviorally relevant information, processes that are critical for g...
Alan Baddeley
HRI
2011
ACM
14 years 1 months ago
Learning to interpret pointing gestures with a time-of-flight camera
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...
David Droeschel, Jörg Stückler, Sven Beh...