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IJVR
2006
199views more  IJVR 2006»
14 years 9 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
HUMO
2007
Springer
15 years 3 months ago
Robust Spectral 3D-Bodypart Segmentation Along Time
Abstract. In this paper we present a novel tool for body-part segmentation and tracking in the context of multiple camera systems. Our goal is to produce robust motion cues over ti...
Fabio Cuzzolin, Diana Mateus, Edmond Boyer, Radu H...
ICPR
2000
IEEE
15 years 10 months ago
Tracking Humans from a Moving Platform
Research at the Computer Vision Laboratory at the University of Maryland has focussed on developing algorithms and systems that can look at humans and recognize their activities i...
Larry S. Davis, Vasanth Philomin, Ramani Duraiswam...
ECCV
2006
Springer
15 years 11 months ago
Multivariate Relevance Vector Machines for Tracking
This paper presents a learning based approach to tracking articulated human body motion from a single camera. In order to address the problem of pose ambiguity, a one-to-many mappi...
Arasanathan Thayananthan, Ramanan Navaratnam, Bj&o...
MVA
2007
193views Computer Vision» more  MVA 2007»
14 years 11 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger