: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
We present ShMAC (Shallow MAC), a fixed input length message authentication code that performs most of the computation prior to the availability of the message. Specifically, Sh...
A critical problem in implementing interactive perception applications is the considerable computational cost of current computer vision and machine learning algorithms, which typ...
Padmanabhan Pillai, Lily B. Mummert, Steven W. Sch...
- In the paper, we propose an efficient two-factor localized authentication scheme suitable for WLAN roaming. The proposed authentication scheme can greatly improve the security co...
—Peer-to-Peer (P2P) networks have been shown to be a promising approach to providing large-scale Video-on-Demand (VoD) services over the Internet for their potential scalability....