Crowd simulation is a complex and challenging domain. Crowds demonstrate many complex behaviours and are consequently difficult to model for realistic simulation systems. Analyzing...
This paper is concerned with the development of a MultiAgent System (MAS) supporting ubiquitous and personalized interaction with Active Environments. In particular, we propose a ...
Giovanni Cozzolongo, Berardina De Carolis, Sebasti...
It is generally accepted that the environment is an essential compound of multiagent systems (MASs). Yet the environment is typically assigned limited responsibilities, or even neg...
Danny Weyns, H. Van Dyke Parunak, Fabien Michel, T...
In this paper we will examine two main aspects of trust dynamics: a) How direct experiences involving trust, with their successes or failures, influence the future trust of an age...
This paper presents a novel multiagent approach to automating taxi dispatch that services current bookings in a distributed fashion. The existing system in use by a taxi operator i...