The fundamental assumption of 3D videos using depth-imagebased rendering is the full availability of range images at video rate. In this work we alleviate this hard demand and ass...
Ultrasound images are very noisy. Along with system noise, a significant noise source is the speckle phenomenon, caused by interference in the viewed object. Most past approaches f...
Information on appearances of three-dimensional objects are transmitted via the Internet, and displaying objects plays an important role in a lot of areas such as movies and video...
Segmentation of video foreground objects from background has many important applications, such as human computer interaction, video compression, multimedia content editing and man...
work, applies a nonlinear transformation from the input space to the hidden space. The output layer Partial face images, e.g.1 eyes, nose, and ear supplies the response of the netw...