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AVI
2006
15 years 3 months ago
Tumble! Splat! helping users access and manipulate occluded content in 2D drawings
Accessing and manipulating occluded content in layered 2D drawings can be difficult. This paper characterizes a design space of techniques that facilitate access to occluded conte...
Gonzalo Ramos, George G. Robertson, Mary Czerwinsk...
CSCW
2002
ACM
15 years 1 months ago
Clover architecture for groupware
In this paper we present the Clover architectural model, a new conceptual architectural model for groupware. Our model results from the combination of the layer approach of Dewan&...
Yann Laurillau, Laurence Nigay
112
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EICS
2009
ACM
15 years 6 months ago
Adapting ubicomp software and its evaluation
We describe work in progress on tools and infrastructure to support adaptive component-based software for mobile devices— in our case, Apple iPhones. Our high level aim is ‘de...
Malcolm Hall, Marek Bell, Alistair Morrison, Stuar...
TOOLS
1997
IEEE
15 years 6 months ago
A Catalogue of General-Purpose Software Design Patterns
Software design patterns describe proven solutions to recurring software design problems. Knowledge of these patterns increases designers’ abilities, leads to cleaner and more e...
Walter F. Tichy
PERVASIVE
2009
Springer
15 years 8 months ago
Situvis: A Visual Tool for Modeling a User's Behaviour Patterns in a Pervasive Environment
Abstract. One of the key challenges faced when developing contextaware pervasive systems is to capture the set of inputs that we want a system to adapt to. Arbitrarily specifying r...
Adrian K. Clear, Ross Shannon, Thomas Holland, Aar...