This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Recent studies have investigated how a team of mobile sensors can cope with real world constraints, such as uncertainty in the reward functions, dynamically appearing and disappea...
In this paper we propose a new persuasion dialogue game for agent communication. We show how this dialogue game is modeled by a framework based on social commitments and arguments....
We investigate the problem of allocating items (private goods) among competing agents in a setting that is both prior-free and paymentfree. Specifically, we focus on allocating mu...
Hybrid Scheduling Problems (HSPs) combine temporal and finite-domain variables via hybrid constraints that dictate that specific bounds on temporal constraints rely on assignments...