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NPAR
2010
ACM
15 years 2 months ago
Vector fluid: a vector graphics depiction of surface flow
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
Ryoichi Ando, Reiji Tsuruno
SIBGRAPI
2005
IEEE
15 years 3 months ago
Background Subtraction and Shadow Detection in Grayscale Video Sequences
Tracking moving objects in video sequence is an important problem in computer vision, with applications several fields, such as video surveillance and target tracking. Most techn...
Julio Cezar Silveira Jacques Jr., Cláudio R...
VMV
2008
116views Visualization» more  VMV 2008»
14 years 11 months ago
A GPU-accelerated particle filter with pixel-level likelihood
We present in this paper a GPU-accelerated particle filter based on pixel-level segmentation and matching, for real-time object tracking. The proposed method achieves real-time pe...
Claus Lenz, Giorgio Panin, Alois Knoll
CG
2006
Springer
14 years 9 months ago
Melting and flowing in multiphase environment
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...
CVPR
2007
IEEE
15 years 11 months ago
Precise Registration of 3D Models To Images by Swarming Particles
The precise alignment of a 3D model to 2D sensor images to recover the pose of an object in a scene is an important topic in computer vision. In this work, we outline a registrati...
Joerg Liebelt, Klaus Schertler