An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
- In this paper, we investigate a new approach for the spectrum allocation in UWB systems. This approach consists in a cross-layer scheme that takes into consideration the differen...
In this paper we describe the first stage of a new learning system for object detection and recognition. For our system we propose Boosting [5] as the underlying learning technique...
Andreas Opelt, Michael Fussenegger, Axel Pinz, Pet...
Abstract-- Security issues and attack management in transparent WDM (Wavelength Division Multiplexing) optical networks has become of prime importance to network operators due to t...
Vision algorithms utilizing camera networks with a common field of view are becoming increasingly feasible and important. Calibration of such camera networks is a challenging and ...