We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
Cache partitioning and sharing is critical to the effective utilization of multicore processors. However, almost all existing studies have been evaluated by simulation that often ...
We present a new algorithm to detect humans in still images utilizing covariance matrices as object descriptors. Since these descriptors do not lie on a vector space, well known m...
Recently, the analysis of moving objects has become one of the most important technologies to be used in various applications such as GIS, navigation systems, and locationbased in...
We present a new method for rapidly computing shadows from semi-transparent objects like hair. Our deep opacity maps method extends the concept of opacity shadow maps by using a d...