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» Leadership and Collaboration in Shared Virtual Environments
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82
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VR
2010
IEEE
154views Virtual Reality» more  VR 2010»
14 years 8 months ago
On error bound estimation for motion prediction
A collaborative virtual environment (CVE) allows remote users to access and modify shared data through networks, such as the Internet. However, when the users are connected via th...
Rynson W. H. Lau, Kenneth Lee
AUSAI
2005
Springer
15 years 3 months ago
Intelligent 3D Video Avatar for Immersive Telecommunication
Immersive telecommunication is a new challenging field that enables a user to share a virtual space with remote participants. The main objective is to offer rich communication moda...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Myo-Taeg ...
VRML
1999
ACM
15 years 1 months ago
VIRTUS: A Collaborative Multi-User Platform
VRML is a file format for the description of dynamic scene graphs containing 3D objects with their visual appearance, multimedia content, an event model, and scripting capabilitie...
Kurt Saar
114
Voted
EUROPAR
2005
Springer
15 years 3 months ago
GRUBER: A Grid Resource Usage SLA Broker
Resource sharing within grid collaborations usually implies specific sharing mechanisms at participating sites. Challenging policy issues can arise in such scenarios that integrate...
Catalin Dumitrescu, Ian T. Foster
VRST
2003
ACM
15 years 2 months ago
Tele-sports and tele-dance: full-body network interaction
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...