Abstract. This paper introduces a novel kinesthetic interaction technique for interactive floors. The interaction techniques utilize vision-based limb tracking on an interactive fl...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
It is well known that in professional TV show filming, stage lighting has to be carefully designed in order to make the host and the scene look visually appealing. The lighting a...
In television shows, we are familiar with the sound of artificial laughter, the so called “canned laughter” or “laugh track”. It generally has an enhancing effect on the v...
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...