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CGF
1998
213views more  CGF 1998»
14 years 10 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
GRAPHICSINTERFACE
2004
14 years 12 months ago
Object Representation using 1D Displacement Mapping
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Yi Xu, Yee-Hong Yang
ISBI
2009
IEEE
15 years 5 months ago
A New Interactive Method for Coronary Arteries Segmentation Based on Tubular Anisotropy
In this paper we present a new interactive method for tubular structure extraction. The main application and motivation for this work is vessel tracking in 3D medical images. The ...
Fethallah Benmansour, Laurent D. Cohen
ICRA
2009
IEEE
161views Robotics» more  ICRA 2009»
15 years 5 months ago
Learning and generalization of motor skills by learning from demonstration
— We provide a general approach for learning robotic motor skills from human demonstration. To represent an observed movement, a non-linear differential equation is learned such ...
Peter Pastor, Heiko Hoffmann, Tamim Asfour, Stefan...
IROS
2007
IEEE
144views Robotics» more  IROS 2007»
15 years 4 months ago
Faster and more accurate face detection on mobile robots using geometric constraints
— We develop a framework to allow generic object detection algorithms to exploit geometric information commonly available to robot vision systems. Robot systems take pictures wit...
Michael Dixon, Frederick Heckel, Robert Pless, Wil...