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ISBI
2008
IEEE
15 years 10 months ago
Defining cortical sulcus patterns using partial clustering based on bootstrap and bagging
The cortical folding patterns are very different from one individual to another. Here we try to find folding patterns automatically using large-scale datasets by non-supervised cl...
Zhong Yi Sun, Denis Rivière, Edouard Duches...
VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 2 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
GRAPHICSINTERFACE
2004
14 years 11 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
VIIP
2001
14 years 11 months ago
Aligning Large-scale Medical and Biological Data Sets: Exploring a Monkey Brain
This project addresses the issue of developing interactive rendering methods for datasets which cannot be stored on a single hard drive or in main memory anymore. Our dataset is a...
Dmitry Shulga, Joerg Meyer
ICIP
2009
IEEE
14 years 7 months ago
Eye reflection analysis and application to display-camera calibration
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...