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AAAI
1998
15 years 3 months ago
Feature Generation for Sequence Categorization
The problem of sequence categorization is to generalize from a corpus of labeled sequences procedures for accurately labeling future unlabeled sequences. The choice of representat...
Daniel Kudenko, Haym Hirsh
FLAIRS
2003
15 years 3 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
ALT
2011
Springer
14 years 1 months ago
On the Expressive Power of Deep Architectures
Deep architectures are families of functions corresponding to deep circuits. Deep Learning algorithms are based on parametrizing such circuits and tuning their parameters so as to ...
Yoshua Bengio, Olivier Delalleau
INFORMATICALT
2006
88views more  INFORMATICALT 2006»
15 years 1 months ago
Improving the Performances of Asynchronous Algorithms by Combining the Nogood Processors with the Nogood Learning Techniques
Abstract. The asynchronous techniques that exist within the programming with distributed constraints are characterized by the occurrence of the nogood values during the search for ...
Ionel Muscalagiu, Vladimir Cretu
ATAL
2004
Springer
15 years 7 months ago
Resource Allocation in the Grid Using Reinforcement Learning
One of the main challenges in Grid computing is efficient allocation of resources (CPU-hours, network bandwidth, etc.) to the tasks submitted by users. Due to the lack of centrali...
Aram Galstyan, Karl Czajkowski, Kristina Lerman