This paper addresses the task of trajectory cost prediction, a new learning task for trajectories. The goal of this task is to predict the cost for an arbitrary (possibly unknown)...
We propose a novel method for approximate inference in Bayesian networks (BNs). The idea is to sample data from a BN, learn a latent tree model (LTM) from the data offline, and wh...
Graphical games capture some of the key aspects relevant to the study and design of multi-agent systems. It is often of interest to find the conditions under which a game is stab...
Bistra N. Dilkina, Carla P. Gomes, Ashish Sabharwa...
This paper presents an application of multiple kernels like Kernel Basis to the Relevance Vector Machine algorithm. The framework of kernel machines has been a source of many works...
Abstract— A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to...