Given a database with missing or uncertain content, our goal is to correct and fill the database by extracting specific information from a large corpus such as the Web, and to d...
We present a novel affective goal selection mechanism for decision-making in agents with limited computational resources (e.g., such as robots operating under real-time constraint...
As agent systems are solving more and more complex tasks in increasingly challenging domains, the systems themselves are becoming more complex too, often compromising their adapti...
In abductive planning, plans are constructed as reasons for an agent to act: plans are demonstrations in logical theory of action that a goal will result assuming that given actio...
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...