Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is man...
Knowledge transfer between expert and novice agents is a challenging problem given that the knowledge representation and learning algorithms used by the novice learner can be fund...
Intelligent agents and active databases have a number of common characteristics, the most important of which is that they both execute actions by firing rules upon events occurring...
General Game Playing (GGP) agents must be capable of playing a wide variety of games skillfully. Monte-Carlo Tree Search (MCTS) has proven an effective reasoning mechanism for thi...
Students’ actions while working with a tuoring system were used to generate estimates of learning goals, specifically, the goal of learning by using multimedia help resources, an...