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ATAL
2010
Springer
15 years 3 months ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
ICTAI
2007
IEEE
15 years 8 months ago
Multi-agent Reinforcement Learning Using Strategies and Voting
Multiagent learning attracts much attention in the past few years as it poses very challenging problems. Reinforcement Learning is an appealing solution to the problems that arise...
Ioannis Partalas, Ioannis Feneris, Ioannis P. Vlah...
AGENTS
2000
Springer
15 years 6 months ago
Adaptivity in agent-based routing for data networks
Adaptivity, both of the individual agents and of the interaction structure among the agents, seems indispensable for scaling up multi-agent systems MAS's in noisy environme...
David Wolpert, Sergey Kirshner, Christopher J. Mer...
IAT
2010
IEEE
14 years 12 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ATAL
2008
Springer
15 years 3 months ago
Autonomous virtual humans and lower animals: from biomechanics to intelligence
The confluence of virtual reality and artificial life, an emerging discipline that spans the computational and biological sciences, has yielded synthetic worlds inhabited by reali...
Demetri Terzopoulos