Sciweavers

2363 search results - page 111 / 473
» Learning Algorithms for Domain Adaptation
Sort
View
AIIDE
2006
15 years 4 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
OSDI
2008
ACM
16 years 3 months ago
From Optimization to Regret Minimization and Back Again
Internet routing is mostly based on static information-it's dynamicity is limited to reacting to changes in topology. Adaptive performance-based routing decisions would not o...
Ioannis C. Avramopoulos, Jennifer Rexford, Robert ...
CVPR
2012
IEEE
13 years 5 months ago
Learning object class detectors from weakly annotated video
Object detectors are typically trained on a large set of still images annotated by bounding-boxes. This paper introduces an approach for learning object detectors from realworld w...
Alessandro Prest, Christian Leistner, Javier Civer...
ICML
1994
IEEE
15 years 6 months ago
Markov Games as a Framework for Multi-Agent Reinforcement Learning
In the Markov decision process (MDP) formalization of reinforcement learning, a single adaptive agent interacts with an environment defined by a probabilistic transition function....
Michael L. Littman
ECCV
2008
Springer
16 years 4 months ago
Training Hierarchical Feed-Forward Visual Recognition Models Using Transfer Learning from Pseudo-Tasks
Abstract. Building visual recognition models that adapt across different domains is a challenging task for computer vision. While feature-learning machines in the form of hierarchi...
Amr Ahmed, Kai Yu, Wei Xu, Yihong Gong, Eric P. Xi...