Most of the organizations put information on the web because they want it to be seen by the world. Their goal is to have visitors come to the site, feel comfortable and stay a whi...
Activity and context recognition in pervasive and wearable computing ought to continuously adapt to changes typical of open-ended scenarios, such as changing users, sensor characte...
In ubiquitous computing, behavior routine learning is the process of mining the context-aware data to find interesting rules on the user’s behavior, while preference learning tri...
The resource constraint project scheduling problem (RCPSP) is an NP-hard benchmark problem in scheduling which takes into account the limitation of resources’ availabilities in ...
Copyright 2001 IEEE. Published in the 2001 International Conference on Image Processing (ICIP-2001), October 7-10, 2001, Thessaloniki, Greece. Personal use of this material is per...