Sciweavers

3324 search results - page 142 / 665
» Learning Appropriate Contexts
Sort
View
CHI
1998
ACM
15 years 8 months ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser
ENGL
2007
102views more  ENGL 2007»
15 years 4 months ago
Decision Theoretic Agent Design for Personal Rapid Transit Systems
—This paper details a learning decision-theoretic intelligent agent designed to solve the problem of guiding vehicles in the context of Personal Rapid Transit (PRT). The intellig...
Iheanyi C. Umez-Eronini, Ferat Sahin
ML
1998
ACM
148views Machine Learning» more  ML 1998»
15 years 4 months ago
Colearning in Differential Games
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
John W. Sheppard
HCI
2007
15 years 5 months ago
Activity Theoretical Analysis and Design Model for Web-Based Experimentation
This paper presents an Activity Theoretical analysis and design model for Web-based experimentation, which is one of the online activities that plays a key role in the development ...
Anh Vu Nguyen-Ngoc
FLAIRS
2008
15 years 6 months ago
Semi-Automatic Refinement and Assessment of Subgroup Patterns
This paper presents a methodological approach for the semiautomatic refinement and assessment of subgroup patterns using summarization and clustering techniques in the context of ...
Martin Atzmüller, Frank Puppe