Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
—This paper details a learning decision-theoretic intelligent agent designed to solve the problem of guiding vehicles in the context of Personal Rapid Transit (PRT). The intellig...
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
This paper presents an Activity Theoretical analysis and design model for Web-based experimentation, which is one of the online activities that plays a key role in the development ...
This paper presents a methodological approach for the semiautomatic refinement and assessment of subgroup patterns using summarization and clustering techniques in the context of ...