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BC
2000
95views more  BC 2000»
14 years 9 months ago
Cerebellar learning of accurate predictive control for fast-reaching movements
Long conduction delays in the nervous system prevent the accurate control of movements by feedback control alone. We present a new, biologically plausible cerebellar model to study...
Jacob Spoelstra, Nicolas Schweighofer, Michael A. ...
89
Voted
AI
1999
Springer
14 years 9 months ago
Learning by Discovering Concept Hierarchies
We present a new machine learning method that, given a set of training examples, induces a definition of the target concept in terms of a hierarchy of intermediate concepts and th...
Blaz Zupan, Marko Bohanec, Janez Demsar, Ivan Brat...
VLSID
2005
IEEE
105views VLSI» more  VLSID 2005»
15 years 3 months ago
Placement and Routing for 3D-FPGAs Using Reinforcement Learning and Support Vector Machines
The primary advantage of using 3D-FPGA over 2D-FPGA is that the vertical stacking of active layers reduce the Manhattan distance between the components in 3D-FPGA than when placed...
R. Manimegalai, E. Siva Soumya, V. Muralidharan, B...
ITC
1997
IEEE
129views Hardware» more  ITC 1997»
15 years 1 months ago
On Using Machine Learning for Logic BIST
This paper presents a new approach for designing test sequences to be generated on–chip. The proposed technique is based on machine learning, and provides a way to generate effi...
Christophe Fagot, Patrick Girard, Christian Landra...
WSC
2000
14 years 10 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...