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» Learning Behavior Models for Hybrid Timed Systems
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SGAI
2009
Springer
15 years 7 months ago
Explaining How to Play Real-Time Strategy Games
Real-time strategy games share many aspects with real situations in domains such as battle planning, air traffic control, and emergency response team management which makes them a...
Ronald A. Metoyer, Simone Stumpf, Christoph Neuman...
COOPIS
2004
IEEE
15 years 4 months ago
Component-Based Dynamic QoS Adaptations in Distributed Real-Time and Embedded Systems
Large scale distributed real time and embedded (DRE) applications are complex entities that are often composed of different subsystems and have stringent Quality of Service (QoS) r...
Praveen Kaushik Sharma, Joseph P. Loyall, George T...
ATAL
2010
Springer
15 years 2 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
EDUTAINMENT
2006
Springer
15 years 4 months ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
FORTE
2001
15 years 2 months ago
A Family of Resource-Bound Real-Time Process Algebras
The Algebra of Communicating Shared Resources (ACSR) is a timed process algebra which extends classical process algebras with the notion of a resource. It takes the view that the ...
Insup Lee, Jin-Young Choi, Hee-Hwan Kwak, Anna Phi...