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» Learning Behavior Models for Hybrid Timed Systems
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ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
15 years 6 months ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada
FLAIRS
2003
15 years 1 months ago
Hybrid Intelligence for Driver Assistance
We report on our on-going effort to build an adaptive driver support system, Driver AdvocateTM , merging various AI techniques, in particular, agents, ontology, production systems...
Chung Hee Hwang, Noel Massey, Bradford W. Miller, ...
WSC
2004
15 years 1 months ago
Hierarchical Production Planning Using a Hybrid System Dynamic - Discrete Event Simulation Architecture
Hierarchical production planning provides a formal bridge between long-term plans and short-term schedules. A hybrid simulation-based production planning architecture consisting o...
Jayendran Venkateswaran, Young-Jun Son, Albert Jon...
127
Voted
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
15 years 4 months ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono
129
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NIPS
2008
15 years 1 months ago
Using Bayesian Dynamical Systems for Motion Template Libraries
Motor primitives or motion templates have become an important concept for both modeling human motor control as well as generating robot behaviors using imitation learning. Recent ...
Silvia Chiappa, Jens Kober, Jan Peters