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» Learning Behaviors Models for Robot Execution Control
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IJCAI
2001
15 years 5 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein
BC
1998
94views more  BC 1998»
15 years 4 months ago
Quantization of human motions and learning of accurate movements
This paper presents a mathematical model for the learning of accurate human arm movements. Its main features are that the movement is the superposition of smooth submovements, the ...
Etienne Burdet, Theodore E. Milner
IROS
2006
IEEE
131views Robotics» more  IROS 2006»
15 years 10 months ago
Imitation Learning of Whole-Body Grasps
Abstract— A system is detailed here for using imitation learning to teach a robot to grasp objects using both hand and wholebody grasps, which use the arms and torso as well as h...
Kaijen Hsiao, Tomás Lozano-Pérez
ICRA
2003
IEEE
222views Robotics» more  ICRA 2003»
15 years 9 months ago
Path planning using learned constraints and preferences
— In this paper we present a novel method for robot path planning based on learning motion patterns. A motion pattern is defined as the path that results from applying a set of ...
Gregory Dudek, Saul Simhon
ECAI
2004
Springer
15 years 9 months ago
Avatars That Learn How to Behave
It is possible to model avatars that learn to simulate object manipulations and other complex actions. A number of applications may benefit from this technique including safety, e...
Adam Szarowicz, Paolo Remagnino