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» Learning Character Behaviors Using Agent Modeling in Games
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133
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ATAL
2009
Springer
15 years 10 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski
169
Voted
AAMAS
2010
Springer
15 years 3 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
132
Voted
ATAL
2008
Springer
15 years 5 months ago
Modeling how humans reason about others with partial information
Computer agents participate in many collaborative and competitive multiagent domains in which humans make decisions. For computer agents to interact successfully with people in su...
Sevan G. Ficici, Avi Pfeffer
155
Voted
EELC
2006
121views Languages» more  EELC 2006»
15 years 7 months ago
Simulating Meaning Negotiation Using Observational Language Games
In this article, we study the emergence of associations between words and concepts using the self-organizing map. In particular, we explore the meaning negotiations among communica...
Tiina Lindh-Knuutila, Timo Honkela, Krista Lagus
167
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IAT
2010
IEEE
15 years 1 months ago
Using a Social Orientation Model for the Evolution of Cooperative Societies
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...