The selection of the action to do next is one of the central problems faced by autonomous agents. In AI, three approaches have been used to address this problem: the programming-b...
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
We derive a recursive formula for expected utility values in imperfect- information game trees, and an imperfectinformation game tree search algorithm based on it. The formula and...
A graphical multiagent model (GMM) represents a joint distribution over the behavior of a set of agents. One source of knowledge aboutagents'behaviormaycomefromgametheoretic ...
Quang Duong, Michael P. Wellman, Satinder P. Singh
In this paper, we present some of our ongoing experimental research towards investigating advantages of modeling other agents in multiagent environments. We attempt to quantify the...