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» Learning Character Behaviors Using Agent Modeling in Games
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GAMEON
2007
15 years 5 months ago
Agent Based Virtual Tutorship and E-Learning Techniques Applied to a Business Game Built on System Dynamics
An advanced Business Game is presented in the paper, built on the methodology of System Dynamics. It can be used for cognitive learning and knowledge transmission in schools and U...
Marco Remondino
152
Voted
WOA
2003
15 years 5 months ago
Policy Management for Virtual Communities of Agents
— In this paper we study the rational balance between local and global policies in virtual communities of agents. To study this problem we use a logical framework for modelling o...
Guido Boella, Leendert W. N. van der Torre
124
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FLAIRS
2010
15 years 6 months ago
Applying Goal Driven Autonomy to a Team Shooter Game
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Hector Muñoz-Avila, David W. Aha, Ulit Jaid...
FLAIRS
2004
15 years 5 months ago
Automatic Creation of Contextual Knowledge in Simulated Agents
Modeling human behavior can be complicated and expensive. To be able to reduce costs, new methodologies and tools must be developed that automate the creation of human behavior mo...
Hans Fernlund, Avelino J. Gonzalez
MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
15 years 9 months ago
A Virtual Reality Platform for Modeling Cognitive Development
We present a virtual reality platform for developing and evaluating embodied models of cognitive development. The platform facilitates structuring of the learning agent, of its vi...
Hector Jasso, Jochen Triesch