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» Learning Character Behaviors Using Agent Modeling in Games
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EDM
2008
169views Data Mining» more  EDM 2008»
15 years 5 months ago
Mining Student Behavior Models in Learning-by-Teaching Environments
This paper discusses our approach to building models and analyzing student behaviors in different versions of our learning by teaching environment where students learn by teaching ...
Hogyeong Jeong, Gautam Biswas
144
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COR
2008
142views more  COR 2008»
15 years 3 months ago
Application of reinforcement learning to the game of Othello
Operations research and management science are often confronted with sequential decision making problems with large state spaces. Standard methods that are used for solving such c...
Nees Jan van Eck, Michiel C. van Wezel
ICMAS
1998
15 years 5 months ago
The Moving Target Function Problem in Multi-Agent Learning
We describe a framework that can be used to model and predict the behavior of MASs with learning agents. It uses a difference equation for calculating the progression of an agent&...
José M. Vidal, Edmund H. Durfee
132
Voted
JMLR
2008
92views more  JMLR 2008»
15 years 3 months ago
Theoretical Advantages of Lenient Learners: An Evolutionary Game Theoretic Perspective
This paper presents the dynamics of multiple learning agents from an evolutionary game theoretic perspective. We provide replicator dynamics models for cooperative coevolutionary ...
Liviu Panait, Karl Tuyls, Sean Luke
130
Voted
ICMAS
1998
15 years 5 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch