We control a population of interacting software agents. The agents have a strategy, and receive a payoff for executing that strategy. Unsuccessful agents become extinct. We investi...
In this hands-on special session, attendees will learn about and use a Game of Life cellular automata framework (Java) to assist with outreach activities. Using the framework, stu...
R-max is a very simple model-based reinforcement learning algorithm which can attain near-optimal average reward in polynomial time. In R-max, the agent always maintains a complet...
We report on an experiment to implement an autonomous creature situated in a two-dimensional world, that shows various learning and problem-solving capabilities, within the Societ...
In this paper we report on using a relational state space in multi-agent reinforcement learning. There is growing evidence in the Reinforcement Learning research community that a r...
Tom Croonenborghs, Karl Tuyls, Jan Ramon, Maurice ...