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» Learning Character Behaviors Using Agent Modeling in Games
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IJKESDP
2010
94views more  IJKESDP 2010»
15 years 1 months ago
Rule acquisition for cognitive agents by using estimation of distribution algorithms
Cognitive Agents must be able to decide their actions based on their recognized states. In general, learning mechanisms are equipped for such agents in order to realize intellgent ...
Tokue Nishimura, Hisashi Handa
AAAI
2010
15 years 4 months ago
The Boosting Effect of Exploratory Behaviors
Active object exploration is one of the hallmarks of human and animal intelligence. Research in psychology has shown that the use of multiple exploratory behaviors is crucial for ...
Jivko Sinapov, Alexander Stoytchev
ATAL
2007
Springer
15 years 10 months ago
Effective tag mechanisms for evolving coordination
Tags or observable features shared by a group of similar agents are effectively used in real and artificial societies to signal intentions and can be used to infer unobservable ...
Matthew Matlock, Sandip Sen
LAMAS
2005
Springer
15 years 9 months ago
The Success and Failure of Tag-Mediated Evolution of Cooperation
Use of tags to limit partner selection for playing has been shown to produce stable cooperation in agent populations playing the Prisoner’s Dilemma game. There is, however, a lac...
Austin McDonald, Sandip Sen
AAI
2002
109views more  AAI 2002»
15 years 3 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati