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145
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ML
2006
ACM
113views Machine Learning» more  ML 2006»
15 years 3 months ago
Learning to bid in bridge
Bridge bidding is considered to be one of the most difficult problems for game-playing programs. It involves four agents rather than two, including a cooperative agent. In additio...
Asaf Amit, Shaul Markovitch
UAI
2007
15 years 4 months ago
Indirectly Visible Bayesian Student Models
Inspectable Bayesian student models have been used to support student reflection, knowledge awareness and communication among teacher, students and parents. This paper presents a...
Juan-Diego Zapata-Rivera
116
Voted
CIA
2006
Springer
15 years 7 months ago
Market-Inspired Approach to Collaborative Learning
The paper describes a decentralized peer-to-peer multi-agent learning method based on inductive logic programming and knowledge trading. The method uses first-order logic for model...
Jan Tozicka, Michal Jakob, Michal Pechoucek
182
Voted
CVPR
2012
IEEE
13 years 6 months ago
Adaptive object tracking by learning background context
One challenge when tracking objects is to adapt the object representation depending on the scene context to account for changes in illumination, coloring, scaling, etc. Here, we p...
Ali Borji, Simone Frintrop, Dicky N. Sihite, Laure...
157
Voted
AIPS
2000
15 years 5 months ago
Vision-Servoed Localization and Behavior-Based Planning for an Autonomous Quadruped Legged Robot
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...